This second project was a bold approach in several aspects. Building a 3D shooter was something seldomly dared to do at Games Academy. A shooter, in less than 6 months, in Unity, with an unexperienced crew that all had additional ’sidejobs‘ (regular GA-schooling, tests, maybe some personal life).
Well, we tried. And I am proud to say, that, even if we did not get to make the full plan, we got quite some stuff done.
We managed to build a working Alpha, for 4 players, with pad-support and a nice Deathmatch – map. And this came with quite some more problems that we did not expect having to face when we started this project.
Allgemein
Harry vs. Billy
My first project at Games Academy (2016)

When I startet at Games Academy, I was eager to learn about the background of real game development, and so I did. I learned a lot during the one year in Frankfurt, mostly about game development and design, general planning and working crunchtime, too. 😉
As a teaser, I give you the trailer made by my very talented colleague on this project, Fumio Katto:
Harry vs. Billy – Trailer